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AutoSaveDangerous bugreporter restart

НазваниеAutoSaveDangerous bugreporter restart
Размер0.67 Mb.
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sv_playerperfhistorycount 20
Number of samples to maintain in player perf history
sv_precacheinfo cmd
Show precache info.
sv_prop_door_max_close_attempts 8 cheat Number of times blocked doors will try to close before becoming non-solid and forcing a close.
sv_pure cmd
Show user data.
sv_pure_kick_clients 1
If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
sv_pure_trace 0
If set to 1, the server will print a message whenever a client is verifying a CRC for a file.
sv_pushaway_clientside 0
Clientside physics push away (0=off, 1=only localplayer, 1=all players)
sv_pushaway_clientside_size 15
Minimum size of pushback objects
sv_pushaway_force 300000
How hard physics objects are pushed away from the players on the server.
sv_pushaway_max_force 2000
Maximum amount of force applied to physics objects by players.
sv_pushaway_max_player_force 10000 cheat Maximum of how hard the player is pushed away from physics objects.
sv_pushaway_min_force 500
Minimum amount of force applied to physics objects by players.
sv_pushaway_min_player_speed 75
If a player is moving slower than this, dont push away physics objects (enables ducking behind things).'
sv_pushaway_player_force 200000 cheat How hard the player is pushed away from physics objects (falls off with inverse square of distance).
sv_pvsskipanimation 1
Skips SetupBones when npcs are outside the PVS'
sv_querycache_stats cmd
Display status of the query cache (client only)
sv_ragdoll_maxcount 25
Clients will only show this many ragdolls overall
sv_ragdoll_maxcount_boss 1
Clients will only show this many boss ragdolls
sv_ragdoll_maxcount_generic 15
Clients will only show this many generic infected ragdolls
sv_ragdoll_maxcount_gib 10
Clients will only show this many gib ragdolls
sv_ragdoll_maxcount_special 3
Clients will only show this many special ragdolls
sv_ragdoll_maxcount_survivor 4
Clients will only show this many survivor ragdolls
sv_rcon_banpenalty 0
Number of minutes to ban users who fail rcon authentication
sv_rcon_log 1
Enable/disable rcon logging.
sv_rcon_maxfailures 10
Max number of times a user can fail rcon authentication before being banned
sv_rcon_minfailures 5
Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
sv_rcon_minfailuretime 30
Number of seconds to track failed rcon authentications
sv_regeneration_wait_time 1

sv_region 1
The region of the world to report this server in.
sv_reservation_grace 5
Time in seconds given for a lobby reservation.
sv_reservation_timeout 45
Time in seconds before lobby reservation expires.
sv_rollangle 0 notify Max view roll angle
sv_rollspeed 200 notify
sv_runcmds 1

sv_search_dedicated_frequency 5
How often a search for dedicated server is reattempted.
sv_search_dedicated_timeout 30
How long until a search for dedicated server is considered timed out.
sv_search_key 0
When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key.
sv_search_max_ping 150
Maximum acceptable ping when lobby leader searches for dedicated servers.
sv_search_max_results 75
Stop searching for dedicated servers once this many are found.
sv_sendtables 0
Force full sendtable sending path.
sv_showanimstate -1 cheat Show the (server) animation state for the specified entity (-1 for none).
sv_showanimstate_activities 1 cheat Show activities in the (server) animation state display.
sv_showanimstate_log 0 cheat 1 to output sv_showanimstate to Msg(). 2 to store in AnimStateServer.log. 3 for both.
sv_showdamage 0
Shows base damage below what sv_showimpacts would show, and if a player was hit hell show the damage he took above it (as healthdamage (armorabsorbed)). 1 = show hits. 2 = show hits and misses'
sv_showdebugtracers 0
1: Shows a line following bullet path. Blue on client, red on server. (They should always match.) 2:Show autoaim candidates.
sv_showfootsteps 0 cheat Shows client (red) and server (green) footsteps (1=client-only, 2=server-only, 3=both)
sv_showhitboxes -1 cheat Send server-side hitboxes for specified entity to client (NOTE: this uses lots of bandwidth, use on listen server only).
sv_showimpacts 0
Shows client (red) and server (blue) bullet impact point (1=both, 2=client-only, 3=server-only)
sv_showladders 0
Show bbox and dismount points for all ladders (must be set before level load.)
sv_showlagcompensation 0 cheat Show lag compensated hitboxes whenever a player is lag compensated.
sv_showplayerhitboxes 0
Show lag compensated hitboxes for the specified player index whenever a player fires.
sv_showposeparams 1 cheat
sv_showtags cmd
Describe current gametags.
sv_shutdown cmd cheat Sets the server to shutdown when all games have completed
sv_skyname 0
Current name of the skybox texture
sv_sound_discardextraunreliable 1

sv_soundemitter_filecheck cmd
Report missing wave files for sounds and game_sounds files.
sv_soundemitter_flush cmd
Flushes the sounds.txt system (server only)
sv_soundemitter_trace -1
Show all EmitSound calls including their symbolic name and the actual wave file they resolved to. (-1 = for nobody, 0 = for everybody, n = for one entity)
sv_soundscape_printdebuginfo cmd cheat print soundscapes
sv_specaccelerate 5 notify
sv_specnoclip 1 notify
sv_specspeed 3 notify
sv_spectatoridletime 3 cheat
sv_stats 1
Collect CPU usage stats
sv_steamgroup 11015 notify The ID of the steam group that this server belongs to. You can find your groups ID on the admin profile page in the steam community.'
sv_steamgroup_exclusive 0
If set, only members of Steam group will be able to join the server when its empty, public people will be able to join the server only if it has players.'
sv_stepsize 18 notify
sv_stopspeed 75 notify Minimum stopping speed when on ground.
sv_stressbots 0
If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
sv_strict_notarget 0
If set, notarget will cause entities to never think they are in the pvs
sv_suppress_viewpunch 0 cheat
sv_tags 0 notify Server tags. Used to provide extra information to clients when theyre browsing for servers. Separate tags with a comma.'
sv_tankpropfade 1 cheat
sv_teststepsimulation 1

sv_thinktimecheck 0
Check for thinktimes all on same timestamp.
sv_threaded_init 0

sv_timeout 65
After this many seconds without a message from a client, the client is dropped
sv_tracereffects_limit_general 15
Limits the number of visible tracers per frame
sv_turbophysics 1
Turns on turbo physics
sv_turbophysics_shadow 0 cheat players have physics shadows even when sv_turbophysics is 1
sv_unlag 1
Enables player lag compensation
sv_unlag_debug 0

sv_unlag_fixstuck 0
Disallow backtracking a player for lag compensation if it will cause them to become stuck
sv_unlockedchapters 1
Highest unlocked game chapter.
sv_useexplicitdelete 1
Explicitly delete dormant client entities caused by AllowImmediateReuse().
sv_vehicle_autoaim_scale 8

sv_visiblemaxplayers -1
Overrides the max players reported to prospective clients
sv_voicecodec 0
Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
sv_voiceenable 1 notify
sv_vote_command_delay 2
How long after a vote passes until the action happens
sv_vote_creation_timer 30
How often someone can individually call a vote.
sv_vote_failure_timer 0
A vote that fails cannot be re-submitted for this long
sv_vote_issue_change_difficulty_allowed 1
Can people hold votes to change the difficulty?
sv_vote_issue_change_map_later_allowed 1
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