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AutoSaveDangerous bugreporter restart




НазваниеAutoSaveDangerous bugreporter restart
страница15/23
Дата14.01.2013
Размер0.67 Mb.
ТипДокументы
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Can people hold votes to change the map after this round?
sv_vote_issue_change_map_now_allowed 1
Can people hold votes to immediately change the map?
sv_vote_issue_change_max_player_zombies_allowed 1
Can people hold votes to change the number of human zombies?
sv_vote_issue_change_mission_allowed 1
Can people hold votes to change missions?
sv_vote_issue_change_survivor_team_size_allowed 1
Can people hold votes to change the size of the survivor team?
sv_vote_issue_kick_allowed 1
Can people hold votes to kick players from the server?
sv_vote_issue_restart_game_allowed 1
Can people hold votes to restart the game?
sv_vote_issue_scramble_teams_allowed 1
Can people hold votes to scramble the teams for next round?
sv_vote_issue_toggle_flashlight_allowed 1
Can people hold votes to change if flashlights are allowed?
sv_vote_issue_toggle_survivor_friend_push_allowed 1
Can people hold votes to change if pushing friendly survivors is allowed?
sv_vote_issue_toggle_survivor_grenade_ban_allowed 1
Can people hold votes to ban individual players from having grenades?
sv_vote_kick_ban_duration 5
How long should a kick vote ban someone from the server? (in minutes)
sv_vote_timer_duration 15
How long to allow voting on an issue
sv_wateraccelerate 10 notify
sv_waterdist 12
Vertical view fixup when eyes are near water plane.
sv_waterfriction 1 notify
sv_zoo_model_filter 0
Only models matching the substring will be displayed
sv_zoo_spacing 64
How much space between models in a row
sv_zoo_spacing_rows 192
How much space between subsequent rows
sv_zoo_spacing_wrap 80
How much space between wrapped rows
sv_zoo_tint_clr 153
Tint color to force on all model variations (needs sv_zoo_tint_loop 0)
sv_zoo_tint_loop 1
1: Tint colors will loop across model variations in a row, 0: will use sv_zoo_tint_clr
sv_zoo_wrap_skin 1
Whether model rows wrap when changing skins
sys_minidumpexpandedspew 1

sys_minidumpspewlines 500
Lines of crash dump console spew to keep.
systemlinkport 27030
System Link port
tank_attack_range 50 cheat Distance from Survivor that tank triggers own swing.
tank_auto_swing 0 cheat
tank_burn_duration_expert 40 cheat Number of seconds a burning Tank takes to die
tank_burn_duration_hard 35 cheat Number of seconds a burning Tank takes to die
tank_burn_duration_normal 30 cheat Number of seconds a burning Tank takes to die
tank_burn_duration_vs 30 cheat Number of seconds a burning Tank takes to die
tank_fist_radius 15 cheat
tank_ground_pound_duration 1.5 cheat
tank_ground_pound_reveal_distance 500 cheat
tank_pz_forward -0.5

tank_raffle_debug 0 cheat Fill the tank raffle with dummy values for debugging
tank_rock_overhead_percent 100
Percent of time the tank throws overhand (0-100)
tank_stuck_failsafe 1 cheat
tank_stuck_time_choose_new_target 2 cheat
tank_stuck_time_suicide 10 cheat
tank_stuck_visibility_tolerance_choose_new_target 5 cheat
tank_stuck_visibility_tolerance_suicide 15 cheat
tank_swing_arc 180 cheat
tank_swing_duration 0.2 cheat Duration of the actual swing
tank_swing_fast_interval 0.6 cheat Interval between tank swings when he is clearing zombies out of his path
tank_swing_interval 1.5 cheat Interval between tank swings
tank_swing_miss_interval 1 cheat Interval between tank swings after a miss
tank_swing_physics_prop_force 4 cheat Multiplier for tank hitting a phys prop.
tank_swing_range 56 cheat Range of the actual swing
tank_swing_yaw 80 cheat
tank_throw_aim_error 100 cheat Margin of error for Easy mode Tank rock throws
tank_throw_allow_range 250 cheat How far away our victim must be before well try to throw debris at them'
tank_throw_lead_time_factor 0.5 cheat How much to lead a moving target
tank_throw_loft_rate 0.009999 cheat Beyond no-loft range, Tank adds this angle/distance when throwing
tank_throw_max_loft_angle 30 cheat Maximum loft angle for Tank throw angle adjustment
tank_throw_min_interval 8 cheat Minimum interval between Tank rock throws
tank_visibility_tolerance_suicide 60 cheat
tank_windup_time 0.5 cheat Time from intent to swing that swing actually happens.
tauntfrequency 1 notify
team_desired 0
Desired team and team member name on server join
team_desired2 0 plugin Desired team and team member name on server join
template_debug 0

terror_ammo_multiplier 2 cheat
Test_CreateEntity cmd cheat
test_dispatcheffect cmd cheat Test a clientside dispatch effect. Usage: test_dispatcheffect Defaults are:
Test_EHandle cmd cheat
test_entity_blocker cmd cheat Test command that drops an entity blocker out in front of the player.
Test_InitRandomEntitySpawner cmd cheat
Test_Loop cmd
Test_Loop - loop back to the specified loop start point unconditionally.
Test_LoopCount cmd
Test_LoopCount - loop back to the specified loop start point the specified # of times.
Test_LoopForNumSeconds cmd
Test_LoopForNumSeconds
test_outtro_stats cmd cheat
test_point cmd

test_progression_loop 0 cheat Allow a team of nothing but bots, advance through maps and loop back to start
test_progression_loop_rotate_maps 1 cheat When looping, advance to the next map when reach end of campaign
test_progression_loop_time 3 cheat When looping, stay in each map for at most the amount of time, in minutes, specified
test_progression_restarts_before_rotate 4 cheat When looping and rotating, how many times to restart before moving to next campaign
Test_ProxyToggle_EnableProxy cmd cheat
Test_ProxyToggle_SetValue cmd cheat
Test_RandomChance cmd
Test_RandomChance
- Roll the dice and maybe run the command following the percentage chance.
Test_RandomizeInPVS cmd cheat
Test_RandomPlayerPosition cmd cheat
Test_RemoveAllRandomEntities cmd cheat
Test_RunFrame cmd

Test_SendKey cmd

Test_SpawnRandomEntities cmd cheat
Test_StartLoop cmd
Test_StartLoop - Denote the start of a loop. Really just defines a named point you can jump to.
Test_StartScript cmd
Start a test script running..
Test_Wait cmd

Test_WaitForCheckPoint cmd

testscript_debug 0
Debug test scripts.
texture_budget_background_alpha 128
how translucent the budget panel is
texture_budget_panel_bottom_of_history_fraction 0.25
number between 0 and 1
texture_budget_panel_global 0
Show global times in the texture budget panel.
texture_budget_panel_height 284
height in pixels of the budget panel
texture_budget_panel_width 512
width in pixels of the budget panel
texture_budget_panel_x 0
number of pixels from the left side of the game screen to draw the budget panel
texture_budget_panel_y 450
number of pixels from the top side of the game screen to draw the budget panel
think_limit 0
Maximum think time in milliseconds, warning is printed if this is exceeded.
thread_test_tslist cmd

thread_test_tsqueue cmd

threadpool_affinity 1
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